i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.93.5
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.1.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\JEROD\Documents\My Games\FarmingSimulator2022\mods\pete379RIGOUT\New folder\3795.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.067] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cube.067] Filling out basic attributes, {name='Cube.067', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.018] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.018] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.018] Filling out basic attributes, {name='Cube.018', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.018] Has material 'frame'
i3dio.i3d.I3D:add_material:DEBUG: [3795] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [frame] Filling out basic attributes, {name='frame', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:ERROR: [frame] Has an improperly setup Normalmap
Traceback (most recent call last):
  File "C:\Users\JEROD\AppData\Roaming\Blender Foundation\Blender\2.93\scripts\addons\i3dio\node_classes\material.py", line 80, in _normal_from_nodes
    normal_image_path = normal_node_socket.links[0].from_node.inputs['Color'].links[0] \
IndexError: tuple index out of range
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [frame] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [frame] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.018] Subset with index [0] based on material 'frame'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.018] Processing subset: materialId="1" numTriangles="1320" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.018] Has subset 'frame' with '1320' triangles and materialId="1" numTriangles="1320" firstIndex="0" firstVertex="0" numIndices="3960" numVertices="1384"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.018] Has '1' subsets, '1320' triangles and '1384' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cube.067] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.067] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.067] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cube.067] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cube.067] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.067] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cube.067] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cylinder.021] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cylinder.021] Filling out basic attributes, {name='Cylinder.021', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cylinder.025] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cylinder.025] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cylinder.025] Filling out basic attributes, {name='Cylinder.025', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cylinder.025] Has material 'frame'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cylinder.025] Subset with index [0] based on material 'frame'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cylinder.025] Processing subset: materialId="1" numTriangles="632" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cylinder.025] Has subset 'frame' with '632' triangles and materialId="1" numTriangles="632" firstIndex="0" firstVertex="0" numIndices="1896" numVertices="654"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cylinder.025] Has '1' subsets, '632' triangles and '654' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cylinder.021] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cylinder.021] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cylinder.021] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cylinder.021] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cylinder.021] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cylinder.021] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cylinder.021] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cylinder.022] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Cylinder.022] Filling out basic attributes, {name='Cylinder.022', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cylinder.020] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cylinder.020] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cylinder.020] Filling out basic attributes, {name='Cylinder.020', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cylinder.020] Has material 'frame'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cylinder.020] Subset with index [0] based on material 'frame'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cylinder.020] Processing subset: materialId="1" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cylinder.020] Has subset 'frame' with '124' triangles and materialId="1" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="136"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cylinder.020] Has '1' subsets, '124' triangles and '136' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Cylinder.022] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cylinder.022] transforming to new transform-basis with <Matrix 4x4 ( 1.0000, 0.0000, -0.0000,  0.0000)
            (-0.0000, 0.0000, -1.0000,  0.9119)
            (-0.0000, 1.0000,  0.0000, -6.7097)
            ( 0.0000, 0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cylinder.022] translation is <Vector (0.0000, 0.9119, -6.7097)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cylinder.022] has translation: [6.51926e-09 0.911942 -6.70967]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Cylinder.022] has rotation(degrees): [90 1.27222e-14 -1.27222e-14]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Cylinder.022] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cylinder.022] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Cylinder.022] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.040] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Sphere.040] Filling out basic attributes, {name='Sphere.040', nodeId='4'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Sphere.022] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Sphere.022] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Sphere.022] Filling out basic attributes, {name='Sphere.022', nodeId='4'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Sphere.022] Has material 'chr'
i3dio.i3d.I3D:add_material:DEBUG: [3795] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [chr] Filling out basic attributes, {name='chr', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [chr] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [chr] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [chr] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Sphere.022] Subset with index [0] based on material 'chr'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Sphere.022] Processing subset: materialId="2" numTriangles="468" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Sphere.022] Has subset 'chr' with '468' triangles and materialId="2" numTriangles="468" firstIndex="0" firstVertex="0" numIndices="1404" numVertices="544"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Sphere.022] Has '1' subsets, '468' triangles and '544' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Sphere.040] has shape ID '4'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.040] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.040] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.040] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Sphere.040] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.040] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.040] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.045] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Sphere.045] Filling out basic attributes, {name='Sphere.045', nodeId='5'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Sphere.048] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Sphere.048] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Sphere.048] Filling out basic attributes, {name='Sphere.048', nodeId='5'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Sphere.048] Has material 'chr'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Sphere.048] Subset with index [0] based on material 'chr'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Sphere.048] Processing subset: materialId="2" numTriangles="1696" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Sphere.048] Has subset 'chr' with '1696' triangles and materialId="2" numTriangles="1696" firstIndex="0" firstVertex="0" numIndices="5088" numVertices="2172"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Sphere.048] Has '1' subsets, '1696' triangles and '2172' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Sphere.045] has shape ID '5'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.045] transforming to new transform-basis with <Matrix 4x4 (1.0000, -0.0000, -0.0000,  0.0000)
            (0.0000,  1.0000,  0.0000,  0.9119)
            (0.0000, -0.0000,  1.0000, -6.7097)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.045] translation is <Vector (0.0000, 0.9119, -6.7097)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.045] has translation: [0 0.911942 -6.70967]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Sphere.045] has rotation(degrees): [-3.73387e-05 -5.30812e-21 2.07271e-21]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Sphere.045] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.045] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Sphere.045] no more children to process in object
